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Old Mar 21, 2007, 04:47 PM // 16:47   #41
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i dunno whether this is announced or anything, but i would like to be able to select me gw 1 and 2 chars from the main menu, or do you think there will be 2 launchers ?
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Old Mar 21, 2007, 04:54 PM // 16:54   #42
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I'd be perfectly happy if I could reserve my char's name for GW2. Not that I think somebody might want it, but just to be sure.
Other than that... It's a new game, so I'll be happy to start anew. Besides, it's still at least two years before GW2 comes. Still plenty of time to have fun with my chars in GW.
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Old Mar 21, 2007, 05:01 PM // 17:01   #43
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I've mixed feelings about GW2; it's exciting, but I'm one of those people will miss certain things.

Here's what I would personally like to see:

-Character transition between GW1 and GW2 both to and from
-Albeit while some people thinks this hinders the game, I'm not so sure if it's done correctly. IMO, characters being able to travel freely just means that you can play with two different systems with two different sets of rules, gameplay, graphics, goals, etc. Most likely, however, this won't happen.
-Therefore I'd like to see the transfer of customized weapons, armor, and titles. Since all of these are personalized to an individual character/account, it would not effect the new game's economy at all. Some brainstorming would have to be done on how to handle the transferal, but there's 2 years to come up with a good system to ensure safety from abuse and advantages.
-I feel that this is a good compromise. It does not effect any other person but the player itself. It's the player's choich how he/she handles this. People who wish to play with veterans, will play with veterans, and vice versa, so the prejudices associated with this implementation will most likely be present anyway.
- The proffession system. That includes all 10 classes with the primary attribute and secondaries. And also, please don't make certain proffessions tied to certain races. Preferably, I'd also like to not have race stats. It would cause preferences given to certain class/race combinations. I.e. char warrior is better than an asura warrior.

- The eight-slots on the skill bar.

- More emotes. Anyone ever played one of the ironrealm text-based games? They have tons more emotes than the current GW and the ability to apply targets to them as well. /jump Alain jumps. /jump target Alain jumps on target.

- Better map travel. Anyone else tired of having to first go to KC, LA, or Kamadan to reach an area?

- Guild PVE Content reserved for parties made mostly out of guild mates.

- Alliances with the ability to access a guild's roster.

- Updated friend's list that displays when one last logged in and the ability to insert notes beside each name.

- Interactive environments with realistic weather, day/night (not tied to actual RL times), and ability to influence the area (meteor shower-ish spell causes trees to fall and catch on fire, etc.) through actions that can cause positive or negative effects (the trees on fire can catch you on fire).

- PVP controlled environments. I personally like how HA effects access to FOW and UW, as it seems more realistic to me. However, it is also unfair to areas that rarely hold hall, so friday through sunday should be open access.

Last edited by Kenru; Mar 21, 2007 at 05:04 PM // 17:04..
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Old Mar 21, 2007, 05:07 PM // 17:07   #44
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If GW2 were to be released in the next few months, I wouldn't put it on my list of games to buy. From what is revealed now, its not something that would appeal to me. I'm mainly a pvp player and I enjoy the pvp of guild wars. From what was hinted about GW2, it seems like its headed in the direction that many other MMOs have already taken.

World pvp sounds like alliance battles to the 10th power. Where will the skill in that be?? Anyone that is learned in pvp knows tha alliance battles require little to no skill to participate in. Theres no synergy involved whatsoever. Is that what we can expect from this "world" pvp?

For now, the game is 2 years away, so I will not make my final judgment whether I would get the game or not. Alot can change over 2 years, heck, GW2 could get cancelled like the campaigns did in that amount of time(not likely, but you never know in the industry). I'll play the wait and see game.
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Old Mar 21, 2007, 05:21 PM // 17:21   #45
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Several of the things I enjoyed most about starting the first chapter of Guild Wars was the sense of discovery (skills, monsters, environments, etc), the cooperative nature of most of the community, and the distinct absence of elitism as everyone was on the same footing.

Guild Wars continues to be fun for me, but I’d sure look forward to the freshness of a new chapter where these experiences can be rekindled, at least for a lil’ bit… before the game gets jaded with runs, ferrying, exploits, money making schemes, and scams.
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Old Mar 21, 2007, 05:31 PM // 17:31   #46
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Quote:
Originally Posted by Corinthian
Since I'm not unemployed and thus don't have time to waste... erm excuse me, devote, for grinding meaningless titles... Or armor... Or other virtual wealth...

I'm so jealous at all the no-life PvE / PvP title-grinders that they deserve to start over.

It's comedy gold to see the look on their face when they know they'll have to do it again. From. The. Scratch. Hahahahaha! Oh that must be a b****!

Casual players for the win!!!

Note: There is no sarcasm here. I'm dead serious.
Umm...so your taking pleasure from the unhappiness of your fellow GW players?
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Old Mar 21, 2007, 05:35 PM // 17:35   #47
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Quote:
Originally Posted by Alfrond
Umm...so your taking pleasure from the unhappiness of your fellow GW players?
actually, in a way, I am...

sounds harsh, but actually, with some of the lil tidbits of info that have slowly been bubbling to the surface and quickly sinking again, its starting to sound very cool

especially if we can use the same account and guild info will carry over etc... It will then be a true progression for the game, rather than a truely fresh start
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Old Mar 21, 2007, 05:40 PM // 17:40   #48
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Like the immortal words of Sam Fisher (if you played Splinter Cell) I'm too old for this shit *kidding*

I believe that having new changes will refresh the GW franchise and by redoing everything instead of making a Chapter 5, it will give players new places to explore not to mention new storyline and items to get. As for transferring items or gold into GW2, why would you bother to do so? I mean you are in a new world so basically you have to start off in the noob level. Beside, I don't think anything from chapter 1 to 4 will be transfer into GW2 since it's a complete new engine and storyline.
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Old Mar 21, 2007, 05:43 PM // 17:43   #49
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Don't really care about not being able to transfer my Guild Wars 1 characters to Guild Wars 2. The new Guild Wars game is going to be something completely different than the first game, I'm looking forward to the fresh start at the new game. Besides, I'll still be able to play on my Guild Wars 1 characters after the release of Guild Wars 2.
For now I'm just going to keep playing and enjoying the current Guild Wars.=P
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Old Mar 21, 2007, 05:56 PM // 17:56   #50
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I'd wager that the main reason we won't be able to port players from GW1 to GW2 is because they will change the core professions -- perhaps drastically.

It would be really nice if they could let us at least port the look of our characters, or have the same face/hairstyle/skin color options so that we can remake our characters... I doubt it though. (for those old folks here, even the old Ultima games let you port characters, even though the "professions" changed!)

Personally, in the end I'll have no problem making a new character from scratch (assuming GW2 ends up being fun -- but that's another issue)...

... but knowing that my current GW1 characters are "doomed" makes me want to play less -- I agree that this feeling is a bit irrational... all games come to an end -- but I suppose that there's a psychological difference between knowing the end will come eventually and knowing exactly when it will come.

I myself suddenly feel less interested in GW and GW:EN... it's hard to get motivated to deal with things you know are obsolete, or soon to be obsolete.

I think it was a mistake for Anet to make this announcement so early -- it's a long wait for GW2 with only 1 expansion left ... with people knowing the end of GW1 is at hand, I think many people wil lose interest and move on.


by the way... jumping? what's the deal with that? that gives me a bad feeling about GW2.
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Old Mar 21, 2007, 06:03 PM // 18:03   #51
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then i really dont c the point of still playing with my characters.
i think the people that want a fresh start already got everything like superrich fow armor etc etc

anyways i worked hard for a crystaline sword etc for my warrior i dont want to lose him
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Old Mar 21, 2007, 06:04 PM // 18:04   #52
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I don’t want my current characters in the new game. They wouldn’t fit in and would limit Anet to creating a character mold that supported old ideas. I want something fresh in the next game, not reused.
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Old Mar 21, 2007, 06:12 PM // 18:12   #53
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Like Kenru stated....... i also like to see the transfer of weapon too.... which i dont think will effect the economy cuz they ssaid gw 2 is set hundred off years later (right?) so the weapon skin in the new game will be different (hopefully at least).... so being able to tranfser weapon from gw1 will be pretty nice to see ; it be like atifact from the past and but gold on the other hand would probably effect the economy so at least weapons transfer would be nice to see .. it would be way to see that wont los e evereything from gw1 going to gw2
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Old Mar 21, 2007, 06:18 PM // 18:18   #54
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There are fundamental flaws with GW1 that GW2 will address. If you allow porting of characters, then you would have to bring some of those flaws into the new game. For example, GW2 will probably have all the skills completely reworked, especially now that there is a true z-axis. All the skills must be completely changed and reworked because the AI will be different, the mechanics will be different... It's not worth it for them to redesign and balance all the existing GW1 skills. A fresh start in GW2 allows them to keep what they want, and delete what they want. It is the only way to make sure that they get rid of any fundamental problems in GW1 that was difficult to correct.
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Old Mar 21, 2007, 06:20 PM // 18:20   #55
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I have some sadness in the thought that I wont be able to bring Shan over. But she's due an Arthurian End, in her avalon waiting for when Tyria needs her the most to be reborn.

On a serious thought, will they even have the same professions as now. Maybe in GW2 there will be no place for mesmers(it would solve the mesmer in pve issue), Assasins and all the other classes.

The game is still two years away and even now some people are reacting as though it's the end of the world.

Just because AN says at the moment you wont be able to take your char across does not mean you wont ever be able to. If the demand is high enough there is enough time to change the design. But I really suspect that they want to put the development time into GW2 not having to re model every item,armor, face and hairstyle in GW1 just so we can transfer a char over.

Besides, after 4 RL years and probably 10-15 years of game time, Shan might be looking forward to a nice new body.
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Old Mar 21, 2007, 06:35 PM // 18:35   #56
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Here's some good news for you guys.

We do completely understand that you want to keep your character names. After all, character names are a special part of your Guild Wars experience. So you'll be happy to know that yes, your character name will be reserved for you. If you link a Guild Wars 2 character to a Guild Wars character, the GW2 character will inherit the GW character’s accomplishments, as recorded in your Hall of Monuments. The Hall of Monuments, available through Guild Wars: Eye of the North, will provide access to unique companions, equipment, miniatures, titles, etc. that can’t be obtained any other way in GW2.

I like the whole idea of building a "family history" for my characters in The Hall of Monuments. With the timespan between Guild Wars: Eye of the North and Guild Wars 2, the whole idea that other players have suggested--passing things (even names) down "through the family" and so forth--is cool!
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Last edited by Gaile Gray; Mar 21, 2007 at 06:41 PM // 18:41.. Reason: "your guys" to "you guys" but I realize both work. ;)
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Old Mar 21, 2007, 06:50 PM // 18:50   #57
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Thats good news Gaile, as like you say the names we chose do mean something to us, and the possibilty of someone "impersonating" us would upset a large number of players.
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Old Mar 21, 2007, 06:56 PM // 18:56   #58
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Well gaile thats nice to know, now i dont have to worry about some timmy snot nose taking my name, lol
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Old Mar 21, 2007, 07:01 PM // 19:01   #59
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Can we please have more info on Hall of Monuments? whats can be transfered and what not? what does it take to use it and if itll be for only one character or the whole account?
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Old Mar 21, 2007, 07:07 PM // 19:07   #60
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Quote:
Originally Posted by RTSFirebat
Allow me to sum up my and I'm sure most people's feeling in one go:

"every new beginning comes from some other beginnings end"

GW2 will be a start of new things, moving on is just the way things are. Till that time, I'm just going to continue to play GW1 as normal.
*nods*
Thanks for saving me from typing the same reply.
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